Without community pressure, GML is today about the same as it was in the first version of GM Studio I've tried, many years ago (version 6, before GM belonged to yoyo games).Īs an experienced programmer, I grew very frustrated with GML. Despite that, a portion of GML community seem to think of such features as useless addendum. It's factually easier to write many algorithms in C than in GML.Īlso, there is a reason why more higher-level, industry standard, languages provide more features than low-level languages. pointers and structures) without proper replacements. Overall: While it's true that GML is Turing Complete, and therefore it's technically possible to write any algorithm in it, the language gets rid of more "complicated" stuff from more low level-languages like C (e.g.
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